alliance-selection

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# FRC Alliance Selection — Pick Order
 
**Reference:** 2025 Game Manual Section 11 / FMS Manual
 
## The Serpentine Draft
 
8 alliances (Alliances 1–8). Each alliance gets **2 picks total** — one per round.
 
### Round 1 — Ascending (captains pick in order 1 → 8)
- Pick 1: Alliance 1 Captain
- Pick 2: Alliance 2 Captain
- Pick 3: Alliance 3 Captain
- Pick 4: Alliance 4 Captain
- Pick 5: Alliance 5 Captain
- Pick 6: Alliance 6 Captain
- Pick 7: Alliance 7 Captain
- Pick 8: Alliance 8 Captain
 
### Round 2 — Descending (order reverses: 8 → 1)
- Pick 9: Alliance 8 (second pick, back-to-back with Pick 8)
- Pick 10: Alliance 7
- Pick 11: Alliance 6
- Pick 12: Alliance 5
- Pick 13: Alliance 4
- Pick 14: Alliance 3
- Pick 15: Alliance 2 (second pick)
- Pick 16: Alliance 1
 
## Full Pick Order
 
```
1 → 2 → 3 → 4 → 5 → 6 → 7 → 8 → 8 → 7 → 6 → 5 → 4 → 3 → 2 → 1
```
 
Each number = the Alliance Captain whose turn it is to pick.
 
- **Round 1:** 1→8 (ascending), one pick each
- **Round 2:** 8→1 (descending), one pick each — BUT Alliance 8 picks twice in a row at the start (picks 9 & 10), and Alliance 1 picks twice in a row at the end (picks 15 & 16)
 
## Key Notes
 
- **Alliance 8 does NOT pick second overall** — they pick 8th in Round 1, then immediately pick again in Round 2 (picks 9 & 10 back-to-back)
- **Alliance 1** picks 1st in Round 1, then last in Round 2 (picks 15 & 16 back-to-back)
- **Captains choose any available team** — not just the next-ranked available. A captain can pick any team that hasn't been drafted yet, regardless of ranking. Teams often pick strategically based on complementary capabilities, scouting data, robot strengths, or matchup needs — not just raw EPA. For example, Alliance 8 might pick a highly-ranked defensive bot instead of the 2nd-ranked overall if it fits their playoff strategy.
- If a team declines, the scorekeeper clicks "Decline" — they become unavailable
- If a team doesn't make a pick in time, that slot is skipped (Alliance Selection continues)
- 45 seconds per pick in Round 1, 90 seconds in Round 2
 
## Why Serpentine?
 
The reversal balances the draft — Alliance 1 (top seed) gets first pick in Round 1 but last pick in Round 2. Alliance 8 (8th seed) gets last pick in Round 1 but first pick in Round 2. Prevents the top seed from always getting the best strategic advantage.
 
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_Last verified: 2026-04-12 (game manual 2025 section 11)_
 

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