FRC-2026-REBUILT-Game-Manual

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# REBUILT™ 2026 FRC Game – Quick Reference
 
**Source:** 2026 Game Manual PDF
**Parsed:** 2026-03-13
 
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## GAME OVERVIEW
Two alliances of 3 robots score **FUEL** (foam balls) into **HUB**, navigate obstacles, climb **TOWER**. Match: 2 min 40 sec.
 
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## MATCH STRUCTURE
 
| Period | Duration | Details |
|--------|----------|---------|
| AUTO | 20 sec | No driver control; both HUBs active |
| TRANSITION SHIFT | 10 sec | Both HUBs active; FMS game data |
| SHIFT 1-4 | 25 sec each | HUBs alternate active/inactive |
| END GAME | 30 sec | Both HUBs active |
 
**Key:** Alliance scoring more FUEL in AUTO has their HUB go **inactive first** in SHIFT 1.
 
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## GAME PIECES
**FUEL** – 5.91" foam balls (~0.45-0.50 lb). 504 per match. No possession limit.
 
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## SCORING
 
| Action | AUTO | TELEOP |
|--------|------|--------|
| FUEL in active HUB | 1 pt | 1 pt |
| FUEL in inactive HUB | 0 | 0 |
| TOWER LEVEL 1 (off ground) | 15 pt | 10 pt |
| TOWER LEVEL 2 (above LOW rung) | — | 20 pt |
| TOWER LEVEL 3 (above MID rung) | — | 30 pt |
 
**Ranking Points:** Win (3), Tie (1), ENERGIZED (≥100 FUEL), SUPERCHARGED (≥360 FUEL), TRAVERSAL (≥50 TOWER pts)
 
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## FIELD ELEMENTS
- **HUB** – 47×47" hexagonal top at 72" height
- **TOWER** – 3 rungs: LOW (27"), MID (45"), HIGH (63")
- **BUMP** – 73" wide, 6.5" tall ramps
- **TRENCH** – 22.25" clearance (robots must fit under)
- **DEPOT/OUTPOST** – FUEL staging areas
- **32 AprilTags** (36h11 family, IDs 1-32)
 
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## ROBOT CONSTRAINTS
- **Weight:** ≤115 lb (no bumpers), ≤135 lb (with bumpers)
- **Start size:** ≤110" perimeter, ≤30" height
- **Max extension:** 12" (one direction at a time)
- **Max height:** ≤30" during match
- **Drive motors:** Max 4
- **Bumper zone:** 2.5–5.75" from floor
 
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## KEY RULES
- **G403** – AUTO: No opponent contact if across CENTER LINE (MAJOR)
- **G407** – Launch FUEL only from ALLIANCE ZONE (MAJOR)
- **G408** – No catching HUB-released FUEL until it contacts something (MINOR/MAJOR)
- **G418** – 3-second PIN limit
- **G420** – No contacting opponent robots on TOWER in last 30 sec (MAJOR)
- **G414** – No fully supporting alliance partners to climb
 
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## STRATEGY NOTES
1. Winning AUTO gives opponents first active HUB shift
2. FUEL recycles through HUB back to field
3. No FUEL possession limit
4. TRENCH clearance: 22.25" (low-profile robots can shortcut)
5. Tower: AUTO L1 (15) + TELEOP L3 (30) = 45 pts/robot
 

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